Ennio Bilancini is Professor of Behavioral Economics and Game Theory at the IMT School for Advanced Studies Lucca. He is the director of the Game Science Research Center (GSRC) and the Coordinator of the PhD program in Economics, Analytics and Decision Sciences (EADS).
He has an expertise in behavioral economics, game theory, evolution, strategic thinking and measures of welfare. He actively works for the promotion of game science, advocating the practice of measuring quantitatively the impact of playing games on humans' behaviors, skills and beliefs.
Leonardo Boncinelli is a Professor of Economic Policy at the University of Florence. He serves as the Director of the Research Center for Games for Social Change (GiX) and as the Coordinator of the PhD program in Social Sciences for Sustainability and Wellbeing (S3W).
He has expertise in game theory and a strong interest in human behavior, strategic interactions, and social dynamics. His research focuses on the development of game-based policies as a valuable addition to the policymaker’s toolkit.
Thomas Bremer is Professor of Game Design and Head of VR-Studio at HTW Berlin. He has studied Fine Art at HfBK Hamburg and has more than 20 years of professional experience in the media and entertainment industry. Since 2006, his artistic work and scientific research has focused on game design and virtual reality.
He has expertise in game design research, both analogical and digital, and arts. His research focuses on the actual practice of game design, with a special interest about the role of AI and, specifically, LLMs.